Internet Explorer is not supported. Please upgrade to a more modern browser.
Persuasion OR Heavy Combat, Archaeology, Occult Lore

Now that the new mayor has gotten his feet wet with his first few matters resolved, he has started his first bold move; the realization of a construction site to build a workshop at, a place where the village can make ropes, mend nets or sails, and all such things required for a simple fisherman’s town. However, something has spooked the carpenters and you’re called to investigate…
ATTENDANTS
@Kurzik
@blargtheawesome
@astal
@Fronslin
STARTING PLACE
Mayor's Residence in Gillsmouth
DATE
Sunday 17th of May - 19:00 BST
THIS MYSTERY CONSISTS OF
8 Clues
3 Assumptions
1 Solution
Completing this mystery unlocks the WORKSHOP of Gillsmouth, where [Gillsmouth Fragments] may be repaired into loot, adding 1 slot to the TRADEHUB and unlocking 1 out of 3 prerequisites to start the finale of ACT 1.